While raging you’ll deal additional damage and gain some temporary
On your class DC, but many of the ones that do are very good.Ĭapability. Class DC: There aren’t many barbarian options which rely.It around 12th level before your proficiency increases beyond Trained. You mightĮven consider spending a feat to get Heavy Armor Proficiency, then retrain Lag behind other front-line martial classes at several points. Unfortunately, your proficiency improves slower than otherįront-line martial class like the Fighter and the Ranger, so your AC will BarbariansĪdvance their weapon proficiencies at the same rate as most martial classes, You may be able to access Uncommon weapons using racial feats.
Not terribly exciting, but you’ve got a full range of options and Attacks: Trained in simple, martial, and.You’re locked into Athletics, but you can get quite a bit out of Saving Throws: Expert in both FortitudeĪnd Will, and you have a mountainn of hit points to deal with failing Reflex.You ahead of most characters for a long time, but you don’t improve to Perception: You start at Expert, putting.It’s easy to expand some of those options with feats. Proficiencies give you everything that you need to succeed as a barbarian, and Unsurprisingly, a class about getting angry and hitting things depends on Strength. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. Uncommon Martial Weapons and Advanced Weapons.You’re unlikely to be a Face, but the Barbarian has several excellent options related to Intimidation. You have very little needs from your skills, leaving you ample opportunity to fill skill-based roles in your party, provided that your ability scores can support them. However, unlike the Fighter you’re largely locked into melee combat, so your role in the party is fairly limited. Mechanically, the barbarian is a Defender and Striker similar to the Fighter. While exploring: watching intently for an opportunity to become angry and violent. During social encounters: angry and terrifying. During combat encounters: angry and violent. I don’t normally dicsuss the fluff text at the beginning of class entries, but I really wat to call attention to the Barbarian’s entry because it’s such a perfect explanation of the class. In many ways the Barbarian is a one-trick pony, but when so many of your problems are nails it helps to have a really nice hammer. The Barbarian is easily compared to the Fighter, and where the Fighter is a master of martial arms and armor, focusing on using the right techniques at the right time, the Barbarian is often more of a blunt instrument, often addressing problems with a simple mindset. Depending on your choice of Instinct, there are some thematic options which go a bit beyond “get mad and hit stuff”, but the majority of the class is absolutely fixated on getting into a fight, getting really angry, and just absolutely wrecking everything in your way. The Barbarian is all about getting angry and hitting stuff.